Futureplay is a five-year-old independent Finnish mobile game studio located in Helsinki. We're a small, experienced, and committed group of just over 30 people working together to create several exciting new titles - as well as maintain our existing portfolio, which includes the Idle Empire series and Battlelands Royale.
We're now on the lookout for a Senior Game Animator to join our team and help us build on the top quality animations Futureplay is already known for.
We expect a minimum of 5 years of experience in creating animations for casual and/or mobile games. Our ideal candidate is a detail oriented, versatile artist who shows excellent drawing skills and can employ a variety of styles and techniques. You are able to visualize and communicate abstract concepts and have a strong interest in visual and interaction design. Eye for quality animation and special effects are skills you’ll need in your work, as well as creating, evolving and executing on your artistic vision.
You will be one of the Futureplayers bringing our game characters, environments and interactions to life. This means that you know your way around character animation VFX and UI motion graphics. You are familiar with 2D animation tools, e.g. Spine, and 3D software, such as Blender.
Previous experience in, or understanding what it takes to, work in a minimum hierarchy environment and the ability to independently manage your tasks and responsibilities are a must. Having an agile mindset and love for experimentation are needed. You should also have great team working skills combined with the ability to provide and receive candid feedback.
- True ownership and responsibility for the games you work on
- Competitive salary and benefits, flexible working hours
- Great, caring community working in an agile environment
- Strong focus on employee wellbeing
- Space to grow and learn
- Low hierarchy and support in learning to navigate within it
- Work in Helsinki, one of the most relevant game development capitals in Europe
- Relocation support, if needed
At Futureplay, we're a bunch of free-spirited individuals who get our kicks out of creating great mobile games loved by players the world over.
We launched in 2015 with a vision to release the right games at the right time, ship quickly, and work smart. In the short years since we’ve grown to more than 30 people and our five games have been played more than 120 million times - but more importantly we’ve stayed true to our flat hierarchy.
And we’re big on that: being flat means we’re lean, streamlined and committed to protecting ourselves from hellish corporate structures like middle management. We each own a piece of the company, and every day we all put our heart and soul into making Futureplay that little bit better, with an unrelenting focus on results over processes and taking action. In short? We get shit done.
Building on the success of our Idle Empire portfolio, our game Battlelands Royale was named one of Google Play’s best games of the year. We currently have multiple projects across different genres in early development, with our puzzle game Merge Gardens currently in soft launch and set for global launch this autumn.